Digital concept artist with a focus on 2D character and prop designs for
games and film, with experience as a layout artist for comics and painter
for realistic portrait illustrations.
Education:
Bachelor's of Fine Arts (Studio Arts), Tufts University and the School of the Museum of Fine Arts. (2016)
Master's of Fine Arts (Game Development/Concept Art), Academy Art University. (2021)
Awards and Affiliations:
Spring Show 2022 Gammy Award: Runner Up for Concept Art: Portraits & Figure (2022)
Student Representative: Game Development Academy of Art University (2019-2021)
Leader AAU’s Drawing Intensive club: Drawaholic’s Anonymous (2019-2022)
Teaching Assistant: Tufts University (2016)
● Collaborate with clients to identify artistic vision and style and create
original and unique illustrations using a variety of software tools.
● Collaborate with the lead artist on layouts for a comic book being
produced by Simon and Schuster.
● Adapt scripts into layout sketches that match the IP of the lead
artist using Procreate and Photoshop. Create additional concepts
and designs for characters and layouts. Complete tasks and meet
weekly deadlines.
● Promoted to take over pencil and ink art. Revised previously
completed pages to match a new art style
● Collaborate with clients to develop vision, create illustrations,
logos and designs, and deliver final products.
● Created a logo for a start-up skate company (Grime), worked
with personal clients on tattoo designs, and created various
commissions for painted and illustration portraits.